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Bombs!

  • dglusak
  • Oct 25, 2023
  • 1 min read

This one took a little while. I almost got away from prototyping and lost time on the art, but stopped myself after only a couple weeks lost. This one also scrapes copyright enough that I decided to change the name.


I learned quite a bit about the scripting system, mainly using exports rather than meta to transfer information into a node, as well as finding a few things that I didn't use but that will help more in future projects.


Overall, other than getting lost in the art, this was actually a pretty quick project, and I've come to appreciate a lot more of Godot's setup.


Here's the project:


 
 
 

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